So instead, I decided to choose a tribe a friend has been trying to make work for a year now. Then I considered building a zombie tribal deck and calling it “The Walking Dead”, but couldn’t get it under $50 in time. I was working on a new deck in my Ambition’s Cost series and a new deck for Commander Legends, but neither of these really captured the spooky spirit I was aiming for. Happy Halloween /r/BudgetBrews! I went back and forth on what deck I should build for this Halloween. Goal: Play ramp and protection, cast Reaper King, blow up a few permanents, win with a big anthem effect or by grinding out your opponent’s resources. Post questions like "What deck should I play" or "Sell me on your commander".Make sure all outside links are directly related to budget edh.Flair your deck as either or in the title.Follow appropriate posting guidelines when you submit any deck.Decks Must be under either $50 (Budget) or $25 (Super Budget)įor formatting help please click the formating help tab under the commenting section.My friend and I also decided to make a commander league that had to have decks at or under $25, which got me really interested in brewing budget decks. Those decks might indeed be cheaper than their more competitive counterparts, but they are in no way budget. It comes down to the fact that I was tired of seeing people posting their "budget" decks on other subs or on other forums only to find out they were actually $100, $200, or even $300+. However they likely will be easy to upgrade if you do wish to spend a little extra money. Decks here probably won't be anything close to top tier, as they are only $50 or $25. It works sometimes, but it's rare, and it's made harder by the fact that often when people see something that is effectively a land destruction ability sitting in your command zone you get targeted.The goal of this sub is to provide players with actually budget edh decks that they can use for casual games. They are two very different builds and they are hard to jam together. I think you will find, as I did, that this deck is hard to make good as a split Tribal/Reaper King shenanigans deck. If you have Reaper King out and 10 mana to spend on Morophon and a rando changeling, you should be spending that 10 mana on winning the game instead. 7 Mana for "Destroy target permanent" stapled to an Urza's incubator doesn't seem worth it to me (I'm comparing it to Urza's Incubator because for most of the creatures in this list it only reduces their cost by 1 mana). The one card I have a big issue with is Morophon. Definitely run them a few times and see how you feel but I don't think you are going to regularly find yourself with enough creatures in play to benefit. I think you're going to find yourself disappointed with Kindred Summons, Kindred Charge, and Distant Melody. The real scare crows obviously lose some synergy with your tribal effects, but one or two won't be the end of the world. Heap Doll is comparable to Path to Exile if you have King on board (It's better in most ways, it just can't handle indestructible creatures and obviously sucks if you dont have RK out). Suttlemutt and Wildfield Scarecrow are alright too if you want a little more flavor. I like Scarecrone a lot, if you have some free mana you can turn your critters into cards. Blade of Selves can be brutal if you're willing to pay 8 bucks for it, putting it on the King blows up 4 permanents when you swing (assuming 3 opponents), or just putting it on a rando changeling blows up 2 and does some extra damage. Flicker requires you to have something other than Reaper King on the battlefield to get your permanent destruction, but with a clone if you really need to blow something up you can just copy the King, so clone becomes "2UU: destroy target permanent", plus you get an extra body in play if you do have something else to copy. Like someone else suggested, the tribal ETB untapped lands are cool too, Murmuring Bosk is super underrated even for decks that can't reveal treefolk. I mean the turn you use a Panorama you are fetching a land that comes in tapped, and you have to pay a mana for it, at that rate you're better off playing Rupture Spire/Transguild Promenade, they tax your mana base the same and don't make you wait 2 turns to be putting out colored mana. The ETB tapped tri-lands are way better than the panoramas.
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